Quake 2 model Skeletal animation
md2.jpg tiny.jpg


Bilinear texturing Gouraud shading
rally.jpg teapot.jpg


Per-vertex animation Vertex fog
robot.jpg vertex fog.jpg


Alpha blending Bump mapping
alpha blending.jpg bump mapping.jpg


Mip-mapping Shadow volume
mipmap.jpg shadow volume.jpg

Last edited Mar 20, 2007 at 9:24 PM by tinebp, version 16

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